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Facial motion capture Yanus ReTARGET LOGO

​Automatically calculate and apply facial motion capture data in Maya and support quick editing

​​Just remember two things

It accurately captures real human facial movements, making it possible to apply these motions to other characters for natural facial motion capture. This technology helps replicate subtle differences in emotional expressions and posture, enhancing the realism of 3D facial animations.

Application of motion capture data

Motion data captured once can be applied to multiple characters or different content, offering flexibility in reusing the same facial motion capture system data in various situations. By applying the data, creators can preview 3D facial animations in real time, making quick adjustments to achieve optimal results. This process allows for efficient feedback and continuous improvement, enhancing both the speed and quality of the animation production.

​Motion capture data editing

​Main features​

​Facial Motion Capture Data Import (csv file)

​- Supports ReTARGET based on data files.
- Without the user having to analyze the data file

Automatically calculates Frames, FPS, and Duration.

​ARKit video and audio data import

​Supports easy editing by comparing images and models.

Facial motion capture Yanus ReTARGET

​Yanus ReTARGET
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​Create actor profile (calibration) (optional)

-Supports applying offset to actors.-Implement a function to minimize differences in character data for each actor.-There is a default offset, and you can set a custom offset. Provides functionality.

​Eye tracking support

​Supports eye tracking of Facial motion capture actors.

facial motion capture equipment
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주소 : 서울특별시 강남구 강남대로 102길 47

사업자번호 : 220-86-03492

​대표번호 : +82-2-564-6610 | ​대표 : 양기혁

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